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After the completion of Brothers in Arms: Earned in Blood, Gearbox started working on their next initial match, Borderlands. The game was envisioned by Pitchford as a combination of the roguelike style with action job-actively playing games like Diablo in a first-human being shooter.[17] Set to the fictional World https://louiszyxvs.blogozz.com/32944188/top-guidelines-of-gearbox

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